This course will cover the following:
CG Pipeline Fundamentals – The Stages of Production.
Asset Management and the Basic Functionality of a Pipeline.
The use of Shotgun in VFX.
Linux and shell scripting.
Introduction to Python – variables, functions, conditionals, loops, etc..
PyCharm and other python editors.
Source Control, Git and using GitHub.
Writing Pythonic Code – PEP8, Dictionaries, Tuples, Generators, Classes and Objects.
By the end of the course participants should have an understanding of how to prepare for and manage all aspects of the pipeline. Along with this they will get a crash course in Python and learn how it is used within the VFX industry. They will have hands on experience with object orientated coding and version control systems such as git.
This an introductory level course but participants should have some experience with scripting and an interest in the technical aspects behind CG pipelines. Beginner to intermediate Python developers will also benefit from the topics covered later in the course.
Declan McGuire has ten years experience as a Pipeline Technical Director and Lead Lighter at Framestore, Brown Bag Films and currently Boulder Media. Over the years he has developed tools that have been used on shows such as Where the Wild Things Are, Sherlock Holmes, Lincoln, Gravity, Guardians of the Galaxy, Doctor Strange and Thor: Ragnarok.
Date & Times:
5 Wednesday Evenings from 6.30pm-9pm – 21st February, 28th February, 7th March, 14th March and 21st March.
Room 11, Guinness Enterprise Centre, Taylors Lane, Dublin 8 (Directions and Map: http://gec.ie/get-in-touch/).
Members: 100 Euro, Non Members: 125 Euro
Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet.
Please apply by sending an email to: firstname.lastname@example.org
Deadline for Applications:
Wednesday, 14th February.