This course will cover the following:
Introduction to Houdini UI, data structure and “context”
Procedural modeling, animation, and overall workflow
Houdini/Maya asset interchange and render pipeline
Introduction to particles, liquid, fluid and rigid-body dynamics effects
Optional topics (time permitting) such as pyro, cloth, hair and crowd
This course is aimed at beginners. Upon completion, participants should have a good understanding of basic Houdini and be able to study advanced topics on their own. Knowledge of other 3D modeling, rendering and compositing software is useful but not required. Familiarity with vector math and the basic concept of Physics such as mass and velocity is a big plus.
Pisut Wisessing has been working as a Houdini effects artist in the animation industry for almost six years. His credits range from working on DreamWorks’ feature film “Penguins of Madagascar” to Disney Jr.’s TV series “Henry Hugglemonster.” He earned a bachelor’s degree in Physics and a master’s degree in Visual Effects.
Date & Times:
5 Wednesday Evenings from 6.30pm-9.30pm – 27th September, 4th October, 11th October, 18th October and 25th October.
Room 11, Guinness Enterprise Centre, Taylors Lane, Dublin 8 (Directions and Map: http://gec.ie/get-in-touch/).
Members: 100 Euro, Non Members: 125 Euro
Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet.
Please apply by sending an email to: firstname.lastname@example.org
Deadline for Applications:
Wednesday, 20th September.