Technical Directors (TDs) fill an important role in CG production as they are responsible for delivering practical solutions to the problems that arise during production. We will be looking at using python in maya which are widely embraced by TDs throughout the industry. Indeed for any CG artist, learning how to script is among the most valuable skills you can pick up to help you in your day to day job, and in your career. The course will also examine some helpful maths that is common in computer graphics. You will see how even a basic understanding can make many unfamiliar terms you may have already come across just click!
Participants should have a reasonable knowledge of Maya, but there is no requirement of previous programming or maths experience.
Luke Harris has worked as a Pipeline Technical Director in Framestore, Sony Imageworks and currently Brown Bag Films where he supports the CG teams and develops tools for maya and overseas collaboration. He feels lucky to have gained some appreciation of the challenges that film VFX, animated features, and episodic production throw up, and the different ways problems can be approached. He has helped develop tools that have been used on such shows as Harry Potter, Arthur Christmas, Spiderman 4 and Peter Rabbit.
Date & Times:
5 Wednesday Evenings from 6.30pm-9.30pm, 11th November, 18th November, 25th November, 2nd December and 9th December.
Room 11, Guinness Enterprise Centre, Taylors Lane, Dublin 8 (Directions and Map: http://gec.ie/directions-and-map).
Members: 100 Euro, Non Members: 125 Euro
Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet.
Please apply by sending an email to: firstname.lastname@example.org
Deadline for Applications:
Wednesday, 4th November.