Animation, VFX & Games Graduate Traineeship 2021: Participants and Host Studios Announced

Animation Skillnet and Screen Skills Ireland, the skills development unit within Screen Ireland, are delighted to announce the Animation, VFX & Games Graduate Traineeship participants and host studios for the 2021 programme.​ The traineeship, which has been running since 2016, has a great track record with over 90% of participants going on to gain further work in the industry, either with their host studio or with another studio. Targeted at developing skills and talent in the Irish animation, VFX, and games sectors, the programme will take place over a 3 month period. It will involve a mix of on-the-job learning and mentoring with studios remotely as well as additional specialist training delivered through Screen Skills Ireland and Animation Skillnet. The 4 participating studios and 6 trainees for the 2021 Graduate Traineeship Programme are:

  • And Maps And Plans: Josh O’Caoimh
  • Daily Madness: Abigail Nangle, Saoirse Stephens, Sharon Byrne
  • Lighthouse Studios: Gregory Wayne
  • StoryToys – Touchpress: Sean Drew

The traineeship kicks off on Monday 24th of May with a week of specialised online training, featuring talks from experts on the latest creative and technological advances in the area of VFX and animation, as well as soft skills such as emotional intelligence and time management.

Speaking about the traineeship, Sorcha Scully, Animation, VFX & Games Coordinator​ at Screen Skills Ireland, said, “We are very pleased to be launching the next iteration of this highly successful programme, especially in light of the many new challenges facing graduates and the sector in 2021. The Irish animation, VFX, and games sectors continue to be hugely important to Ireland’s digital and creative economy. The traineeship will be an integral link to bring new talent into the sector.”

Please note that we are hoping to run this programme again in October and will advertise for this second round in August, so please register to our mailing lists to make sure you do not miss the deadline:

https://animationskillnet.ie/contact/  and https://www.screenskillsireland.ie/newsletter-signup/

Animation, VFX & Games Graduate Traineeship 2021

Call for Applications

Animation Skillnet and Screen Skills Ireland are currently seeking applicants for the next iteration of the hugely successful graduate Traineeship Programme for Animation, VFX and Games, which is supported by Skillnet Ireland under the Skills Connect Programme.

In 2020, the studios that took part in the programme included Algorithm, Cartoon Saloon, Giant Animation, Lighthouse Studios, Piranha Bar, TouchPress/StoryToys and Vela Games.

The programme, which has been running since 2016, has a great track record with over 90% of participants going on to gain further work in the industry either with their host studio or with another studio.

The 2021 programme will take place over a 3-month period (12 weeks) from end of May to end of August 2021

Over the course of the programme, each trainee will work in-house in the studio where they will receive on the job training. (Some trainees may be required to work remotely depending on each participating studio’s policy regarding remote-working during COVID-19).

In addition to on-the-job training, the trainee will receive additional tailored training through Animation Skillnet and Screen Skills Ireland before they enter the studio and at other agreed times over the 3 months. 

The Traineeship programme will commence on Monday the 24th of May 2021 with approximately one week of up-front training/induction and will finish on Friday the 20th of August 2021.

A training allowance/bursary will be made available to participants (400 Euro a week for the 3 months/12 weeks).

Start Date: Monday 24th of May 2021.

End Date: Friday 20th of August 2021.

Please note the following important points before applying:

  • All candidates must be available on a full-time basis for the entire duration of the Traineeship, including the induction week.
  • Part or all of the placement might be taking place remotely, due to the ongoing restrictions associated with the COVID-19 pandemic. 
  • Only those who are shortlisted will be called for interview.​
  • Trainees participating in the programme must be based in Ireland.

Interested applicants should upload a CV Link or LinkedIn link and showreel/portfolio link and complete the form at the link below:

https://forms.gle/GuzT2329jeZDzedf9

Deadline for applications: Monday the 12th of April at 12pm

Interviews will be held in late April with Final Selection on Friday the 7th of May 2021.

All applications will be evaluated and shortlisted for interview by a panel of industry experts, in consultation with Screen Skills Ireland and Animation Skillnet.

Job Advertisement – Administrator for Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet

Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet provide subsidised skills development solutions to the Animation, Screen, and Immersive Technology sectors (Games, VR/AR/MR etc.) in Ireland through high-end, bespoke training courses that are designed and delivered by industry specialists.

Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet are all co-funded by Skillnet Ireland and member companies.

We are now looking to hire an Administrator to work across all 3 networks (Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet). This is a contract position (full-time) until the end of 2021 with the possibility of an extension to the contract pending allocation of funding for 2022 and successful performance of the role.

Role – Details and Duties

The list below, which applies across all 3 networks, is not exhaustive and might be complemented by reasonable and related additional tasks across all 3 networks.

  • Work closely and maintain a high level of communication with the Network Manager and the Network Director to achieve objectives of the organisation for the benefit of members.
  • Work closely with the Network Manager and Network Director to coordinate and provide administration support for training programmes and events.
  • Offer any administration and organisational support to the Network Manager and Network Director as needed (including general administration, event organisation, reservations and bookings, Data entry, and Data collection for funding applications).
  • Organise and coordinate Steering Group meetings to include sharing of agenda & papers with Steering Group members and completion and circulation of Minutes.
  • Assist the Network Manager and Network Director with financial management aspects of the network including processing quotes, invoices, receipts and preparing documents for end of year financial reporting, audit, and compliance visits.
  • Support with management of the 3 x Networks Websites and updating courses/events as required.
  • Support with management of the 3 x Networks Social Media accounts.
  • Carry out Data Entry tasks in relation to trainee profiles, training courses, training events, Member Company, tutor profiles and feedback forms.

Requirements – Qualifications, Skills and Experience

  • Bachelors degree in a related discipline or relevant experience supplemented with equivalent qualification.
  • Prior Office Management and Administration Experience Preferred.
  • Strong Attention to Detail.
  • Ability to Work Without Supervision.
  • Excellent Time Management Skills.
  • Exceptional Communication and Customer Service Skills.
  • Proficiency with Microsoft Office Programs and Google suite.
  • Strong Organisation and Record Keeping Skills.
  • Experience with CMS (Content Management Systems), CSS (Cascading Style Sheets) and WordPress preferred.
  • Online/virtual platform experience (for example Zoom, MS TEAMS) preferred.

Application Process

Interested applicants are invited to forward a detailed CV that highlights relevant experience and a covering letter in strict confidence to manager@immersivetechnologiesskillnet.ie by Monday 22nd March with the subject heading: Application

Shortlisted candidates will be invited to a virtual interview for the role in April.

The contract will run to the end of 2021 and will be remunerated at €2,000 per month.

The role will be based in Dublin though some national and international travel may be required (once government directive allows for this). An aspect of unsocial hours may be a feature of this position. Due to government guidelines related to COVID-19 the role will be a remote working role initially until COVID-19 related restrictions are lifted.

18 INDEPENDENT PRODUCERS SELECTED FOR THE ACE ANIMATION SPECIAL 2021

ACE Producers has selected 18 experienced independent producers for the ACE Animation Special 2021. The intensive workshop is designed to deepen their knowledge of developing and producing long form,feature film and series animation production for an international audience including cinema, broadcast as well as streaming. Producers applied with animated features and series projects in early development. Originally set to take place during Animation Dingle it was postponed to late June 2021 in Dublin due to the current situation. The selected producers will kick off the workshop with an online session in March giving them the opportunity to benefit from the online Animation Dingle programme.

The ACE Animation Special is supported by Screen Skills Ireland, Screen Ireland, Animation Skillnet, BAI (Broadcasting Authority of Ireland) and Animation Ireland in close collaboration with Animation Dingle.

Of this year’s event, ACE director Jacobine van der Vloed said, “We’re thrilled to be joining with our Irish partners once again for the Animation Special. Of course, the fact that we’re not going to be in Dingle in March is disappointing for all involved, but after our experience last year, we’re confident of delivering a dynamic workshop that will offer our producers the key knowledge to make their way in the animation industry.”

SELECTED ACE ANIMATION SPECIAL PRODUCERS:

  • Simonetta Amenta (ACE Italy), Eurofilm
  • Emilie Blézat (ACE France), SCIAPODE
  • Maria Blicharska (ACE Poland/France), Donten et Lacroix/Blick Productions
  • Fiona Copland (New Zealand), Field Theory
  • Valérie Delpierre (Spain), Inicia Films
  • David Epiney (Switzerland), Alina film
  • Marion Guth, (Luxembourg), a_BAHN
  • Chris Hees (United Kingdom), Bridge Way Films
  • Niamh Herrity (Ireland), Pink Kong
  • Nicole Kellerhals (Germany), X Filme Creative Pool
  • Tamsin Lyons (Ireland), Ink and Light
  • Michael Margulis (Ukraine), Kapi Animation
  • Errol Nayci (Netherlands), Storytellers Animation
  • Kristy Neville (Canada), Wildling Pictures
  • Sébastien Onomo (ACE France), Special Touch Studio
  • Iris Otten (ACE Netherlands), Pupkin Film
  • Aleksandar Protic (Serbia), MIR MEDIA GROUP
  • Vanessa Robinson (Ireland), Little Moon Animation

Topics covered include story development, visual world building and asset creation, international production workflows in multi-country co-productions, financing strategies, physical line production, the integration of an animation department into an existing (film-) production company as well as an assessment of the demands and expectation of broadcasters.

Among the experts of this year’s edition are Oscar nominated and BAFTA winning Magic Light Pictures producers Martin Pope and Michael Rose (“Zog and the Flying Doctors”), BAFTA-winning producer Claire Jennings (“Coraline”, “Wallace & Gromit: The Curse Of The Were-Rabbit”) and renowned animation producer Simon Quinn (“Isle Of Dogs”). The full list will be announced shortly. Last year’s expert line-up included Peter Lord founder of Aardman Studios, Chris Dicker, then head of development at Jam Media, Cartoon Network’s Sarah Fell, Michael Ryan of GFM Films and Jean Baptiste Babin of Backup Media.

Please find more information here:

https://ace-producers.com/animation-special/

For more information please contact: alwilliams@ace-producers.com

ACE PRODUCERS

Network & Knowledge

Strengthening independent producers, ACE Producers uses the power of the ACE Network’s collective knowledge to tackle the challenges and seize the opportunities in an everchanging industry.

ACE Producers enables profound collaborations through honest dialogue in the safe trusted space of the ACE Network and fosters valuable exchange of high-level knowledge about the independent audio-visual industry in Europe and beyond.

ACE Producers provides top quality executive education in European creative producing and entrepreneurialism. ACE Producers is strong through the unique combination of high-quality personnel and training, integrity, deep connectivity, commitment to sharing and learning, and collegial membership of the network.

2020 Wrapped!

Season Greetings from Animation Skillnet

As we switch off the webcams, power off the PCs and pack away the drawing tablets, we would like to thank you all warmly for your participation throughout this year.

Despite the challenges and obstacles of the pandemic, 2020 has been a busy year: we supported over 70 courses, workshops, programmes and webinars for close to 700 participants! (Please scroll down to see some of these courses & events.)

This would not have been possible without the support of all our dedicated tutors, our member studios, Skillnet Ireland, Dublin BIC, the Broadcasting Authority of Ireland and our colleagues at Animation Ireland, Screen Skills Ireland and Enterprise Ireland.

We wish you all a peaceful and restful Holiday and we look forward to seeing you all in 2021!

Gareth, Delphine and Daragh

Work-Based Learning programmes

  • 2019-2021 CGI Technical Artist Apprenticeship Programme
  • Animation Games & VFX Graduate Traineeship Programme 2020

Technical Skills:

  • An Introduction to After Effects
  • Toon Boom Animation & Rigging
  • ZBrush Level II and ZBrush Level III
  • Animating Walks and Runs in Maya
  • Creature creation for CG Production
  • Certificate in Training Delivery & Evaluation
  • Excel and Google Sheets Training Course
  • Original IP Development Course
  • Programming in Python 101

Employment Activation Courses

  • Animation Studio Lab
  • Building A Submission-Ready Design Portfolio
  • English Language for Animation
  • Building a Submission-Ready Storyboard Portfolio
  • 3D Animation Next Step Bootcamp
  • 2D Animation Next Step Bootcamp
  • Strengthening your online storyboard portfolio
  • Toon Boom Bootcamp in partnership with LHS

Management Development

  • Successfully Managing Creative Teams Remotely
  • Business Continuity: Managing employees returning to work after COVID19 and retention strategies whilst out
  • Leading Strategic Innovation
  • ACE Producers
  • Screen Leaders
  • Successfully Managing Remote and Partly Remote Trainees
  • Introduction to GDPR
  • Creative Leadership Programme for Animation, VFX & Games

Webinars

  • Screen Talks:
    • Art Direction For Animation with Ralph Eggleston
    • Changes in the Screen Sector with Hugh Farley
    • Becoming a Story Artist
    • Don Hahn Music & Animation
    • Acting for Animation with Ed Hooks
    • Nathan Fowkes on the Power of Landscape
    • Unreal Engine for Virtual Production
    • Heath Kenny on Development
    • Stefano Pepin VFX
  • Story Talks with Kayvon Darabi-Fard
  • Commercialising Animated Kids IP
  • Animation Producers Webinar Series
  • Diversity, Inclusion and Representation in the Animation Sector: in the Studio and on Screen

Personal development and workplace well-being

  • Well-being for the Remote Worker
  • COVID-19 Compliance Officer Training for the Audio-Visual (AV) Sector
  • COVID-19 Return to Work Training for the Audio-Visual (AV) Sector
  • Disability Awareness Training
  • Addressing Diversity, Equity, and Inclusion in the Animation sector
  • Managing your time and energy in these uncertain times
  • Respect and Dignity at Work
  • Managing Unconscious Bias in the Workplace at a Time of Crisis

Events, seminars and conference delegations

  • The Children’s Media Conference
  • Cartoon Forum
  • MIPCOM MIP Junior ONLINE+
  • Kidscreen Summit Virtual 2021


15.10.2020 | Screen Talk with Stefano Pepin

Screen Talks is a series of webinars delivered by industry experts on a broad array of sector-related topics. Animation Skillnet is pleased to announce the next webinar in the series, which will be delivered by special effects supervisor Stefano Pepin at 11.30 on Thursday 15 October. 

Stefano Pepin is one the UKs top special effects supervisors, with more than 20 years’ experience in the industry. He has an  extensive filmography including: The Snowman, Into the Woods, Muppets Most Wanted, World War Z, Prometheus, Dimensions, Robin Hood, Prince of Persia: The Sands of Time, Syriana, Bad Company, Behind Enemy Lines, 24: Live Another Day, Hunted, Sinbad and Band of Brothers. Stefano will be discussing high impact, jaw dropping special effects he has achieved over his career, and the more subtle art involved in special effects that may go unnoticed!

If you would like to join us for this free webinar, please register via this link

Previous webinars in the Screen Talks series are now available to watch via the Screen Talks channel on Vimeo. 

Screen Talks is presented in partnership with Screen Skillnet and Screen Skills Ireland. 

Animation, VFX & Games Graduate Traineeship 2020: Participants and Host Studios Announced

Animation Skillnet and Screen Skills Ireland, the skills development unit within Screen Ireland, are delighted to announce the Animation, VFX & Games Graduate Traineeship participants and host studios for the 2020 programme.​

The traineeship, which has been running since 2016, has a great track record with over 90% of participants going on to gain further work in the industry, either with their host studio or with another studio. Targeted at developing skills and talent in the Irish animation, VFX, and games sectors, the programme will take place over a 3 month period. It will involve a mix of on-the-job learning and mentoring in host studios and remotely, as well as additional specialist training delivered through Screen Skills Ireland and Animation Skillnet.

The 7 participating studios and 14 trainees for the 2020 Graduate Traineeship Programme are:

  • Algorithm: Anna Lawlor
  • Cartoon Saloon: Chrissie Hughes, Mikai Geronimo, Jakub Bednarz and Giorgia McKenna
  • Giant: Alicia Ruiz de Amoraga Gil and Neslihan Ates Koken
  • Lighthouse Studios: Eoin McLoughlin, Polly Holland and Adam Powell
  • Piranha Bar: Daniel McNicholl and Iobhar Stokes
  • StoryToys – Touchpress: Amie O’Mahony
  • Vela Games: Patrick Naughton

The traineeship kicked off on Monday 21st of September with a week of specialised online training, featuring talks from experts on the latest creative and technological advances in the area of VFX and animation, as well as soft skills such as emotional intelligence and time management.

Speaking about the traineeship, Sorcha Scully, Animation, VFX & Games Coordinator​ at Screen Skills Ireland, said, “We are very pleased to be launching the next iteration of this highly successful programme, especially in light of the many new challenges facing graduates and the sector in 2020. The Irish animation, VFX, and games sectors continue to be hugely important to Ireland’s digital and creative economy. The traineeship will be an integral link to bring new talent into the sector.”

Job Advertisement – Administrator for Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet

Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet provide subsidised skills development solutions to the Animation, Screen, and Immersive Technology sectors (Games, VR/AR/MR etc.) in Ireland through high-end, bespoke training courses that are designed and delivered by industry specialists.

Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet are all co-funded by Skillnet Ireland and member companies.

We are now looking to hire an Administrator to work across all 3 networks (Animation Skillnet, Screen Skillnet and Immersive Technologies Skillnet). This is a contract position (full-time) until the end of 2020 with the possibility of an extension to the contract pending allocation of funding for 2021 and successful performance of the role.

Role – Details and Duties

The list below, which applies across all 3 networks, is not exhaustive and might be complemented by reasonable and related additional tasks across all 3 networks.

  • Work closely and maintain a high level of communication with the Network Manager and the Network Director to achieve objectives of the organisation for the benefit of members.
  • Work closely with the Network Manager and Network Director to coordinate and provide administration for training programmes and events.
  • Offer any administration and organisational support to the Network Manager and Network Director as needed (including general administration, event organisation, reservations and bookings, Data entry, and Data collection for funding applications).
  • Organise and coordinate Steering Group meetings to include sharing of agenda & papers with Steering Group members and completion and circulation of Minutes.
  • Assist the Network Manager and Network Director with financial management aspects of the network including processing quotes, invoices, receipts and preparing documents for end of year financial reporting, audit, and compliance visits.
  • Support with management of the 3 x Networks Websites and updating courses/events as required.
  • Support with management of the 3 x Networks Social Media accounts.
  • Carry out Data Entry tasks in relation to trainee profiles, training courses, training events, Member Company, tutor profiles and feedback forms.

Requirements – Qualifications, Skills and Experience

  • Qualification in administration or a related discipline or relevant experience supplemented with an equivalent qualification preferred.
  • Prior Office Management Experience Preferred
  • Strong Attention to Detail
  • Ability to Work Without Supervision
  • Excellent Time Management Skills
  • Exceptional Communication and Customer Service Skills
  • Proficiency with Microsoft Office Programs
  • Strong Organisation and Record Keeping Skills

Application Process

Interested applicants are invited to forward a detailed CV that highlights relevant experience and a covering letter in strict confidence to animationskillnet@gmail.com by Monday 6th July 2020.

Shortlisted candidates will be invited to a virtual interview for the role in July.

This is a full-time contract post to the end of 2020 that will be remunerated at between €2,000- €2,500 per month depending on experience.

Job Advertisement – Network Manager – Immersive Technologies Skillnet

Immersive Technologies Skillnet has recently been established to provide subsidised skills development solutions to the Immersive Technology sectors (Games, VR/AR/MR etc.) in Ireland through high-end, bespoke training courses that are designed and delivered by industry specialists.

Immersive Technologies Skillnet is co-funded by Skillnet Ireland and member companies.

Immersive Technologies Skillnet is looking to hire a Network Manager. This is a part-time contract position until the end of 2020 with the possibility of an extension to the contract pending allocation of funding for 2021 and successful performance of the role.

Role – Details and Duties

The list below is not exhaustive and might be complemented by reasonable and related additional tasks.

Courses and Events

  • Carry out skills gap analysis on an ongoing basis regarding the Immersive Technology industry and related sectors.
  • Design and implement industry relevant skills development initiatives which will address skills gaps and future skills. Skills development initiatives can include online/remote courses, direct course provision, mentoring, shadowing and structured on-the-job learning.

Working with the Network Director

  • Work closely and maintain a high level of communication with the Network Director to achieve objectives of the organisation for the benefit of Immersive Technologies Skillnet members.
  • Work closely with the Network Director to design, develop and manage training programmes for Immersive Technologies Skillnet.

Working with Stakeholders

  • Engage with all the various stakeholders in the Immersive Technology industry and related sectors regarding the skills needs of the sector.
  • Build relationships with education/training providers linked to the Immersive Technology sector.
  • Promote skills development initiatives between third level and industry and work with the Director to design bridging programmes for recent graduates.
  • Attend industry events to promote training and education opportunities in Ireland.
  • Build relationships with International organisations to promote the Irish Immersive Technology industry and encourage business opportunities.
  • Promote the network and its offering to attract new members and participants.
  • Organise networking events for members.
  • Continue to strengthen partnership and collaboration with key stakeholders such as Skillnet Ireland, DublinBIC, Screen Skills Ireland, IMIRT, Eirmersive, Technology Ireland, Enterprise Ireland, Industrial Development Authority and others.

Working with the Administrator

  • Maintain a high level of communication with the administrator to ensure all administrative and organisational tasks are delivered including general administration; event organisation; Data entry; Data collection for funding applications; reservations and bookings; Steering Group meetings; financial management including processing quotes, invoices, receipts and preparing documents for end of year financial reporting, audit and compliance visits; updating the Immersive Technologies Skillnet Website and Social Media accounts.

Requirements – Qualifications, Skills and Experience

  • Bachelor’s degree in an Immersive Technologies related discipline or relevant experience supplemented with an equivalent qualification.
  • Over 5 years of experience working in the Immersive Technology industry or a related area.
  • Experience of organising training courses/events (online/remote and in-person).
  • Knowledge of the range of roles and skills required within the Immersive Technology industry.
  • An understanding of the various stakeholders within the Immersive Technology sector.
  • Excellent verbal and written communication skills.
  • An excellent team worker with a strong sense of autonomy and the ability to work on own initiative.
  • A forward thinker, ideas generator and solution driven.
  • A demonstrated commitment to equality and diversity issues.
  • The capability to interface confidently with the Network Director, Administrator, Trainees, and other stakeholders is a key element of the role.
  • An ability to prioritise tasks and projects and learn in a dynamic environment.

Application Process

Interested applicants are invited to forward a detailed CV that highlights relevant experience and a covering letter in strict confidence to animationskillnet@gmail.com by Monday 6th July 2020.

Shortlisted candidates will be invited to a virtual interview for the role in July.

This is a part-time contract post until the end of 2020 that will be remunerated at between €2,000- €2,500 per month depending on experience.

ACE ANIMATION SPECIAL 1 – ONLINE

The ACE Animation Special was held online last week following the rapidly changing nature of the international health crisis. 

Due to take place in Dingle, Ireland, a new timetable and online system were set up in order to hold a revised version of the workshop online. This was made possible thanks to the invaluable help of ACE’s vice-president Martin Pope (Magic Light Pictures) as well as the programme’s incredibly supportive consultants and 13 enthusiastic participants.

The workshop was supported by Screen IrelandScreen Skills IrelandAnimation DingleBAIAnimation SkillnetUnreal EngineIDA and Animation Ireland.

Focusing primarily on the creative and financial aspects of animation production, the ACE Animation Special offered sessions by eminent professionals from the animation industry: Jean-Baptiste Babin (Backup Media), Tom Dercourt (Cinéma Defacto), Chris Dicker (JAM Media), Sarah Fell (Turner Kids EMEA), Nicky Gogan,(Piranah Bar), Peter Lord (Aardman Studios), Ben Lumsden (Epic Games/Unreal Engine), Roman Paul (Razor Film), Martin Pope (Magic Light Pictures), Simon Quinn (Big Fat Studio), Michael Rose (Magic Light Pictures), Lisa Marie Russo (Fly Film), Michael Ryan (GFM Films), Pavel Strnad (Negativ Film Productions) and Paul Young (Cartoon Saloon).

Besides the informative sessions, the workshop offered networking opportunities and group discussions, attempting to recreate the comfortable atmosphere of an ACE workshop. Although the experience far surpassed  expectations, the lack of physical networking and the need for close personal engagement was very clear. ACE will strive to gather the participants in person at the nearest opportunity possible to correct this, and offer them the true ACE experience. 

PUBLIC NOTICE: ANIMATION SKILLNET ACTIVITIES – updated 27.03.2020

Animation Skillnet is fully supportive of the Government’s efforts to effectively address and limit the spread of COVID-19 and to safeguard the protection of public health and that of our stakeholders. 

Animation Skillnet management team are continuing to work and are available to discuss any queries that our businesses or trainees have regarding our scheduled training programmes and supports for businesses. 

In support of this national effort and in line with Government recommendations, Animation Skillnet has postponed its public training courses until 19th April 2020. Where possible, alternative methods of programme delivery are being mobilised. 

Animation Skillnet will continue to take bookings for programmes commencing at a later date in 2020, and for our online programmes available at this link.

We are also available to discuss your queries about any other future programmes we offer to businesses within the Animation, Games and VFX sector. 

Our Network contact details are.

NAMES   Delphine Coudray & Gareth lee

EMAIL     admin@animationskillnet.ie

We would remind our stakeholders that the HSE website www.hse.ie is the authoritative source of information and advice on the situation regarding COVID-19 in Ireland. 

We will keep this information updated in the coming weeks. Further information is also available on the Skillnet Ireland website.

CGI Technical Artist Apprenticeship Programme 2019-2021 | Call for Expressions of Interest

Animation Skillnet is delighted to announce the development of a CGI Technical Artist Apprenticeship, in association with Technological University Dublin and Screen Skills Ireland.

The CGI Technical Artist Apprenticeship programme was one of 26 new national apprenticeships launched by the Minister for Education and Skills in December 2017 as part of the expanded Apprenticeship scheme. The apprenticeship will be at Level 8 on the National Framework of Qualifications and will run for two years, starting in October 2019.

The apprenticeship is designed for individuals looking to build a career as a CGI Technical Artist in the animation, games, VFX, immersive technologies and related sectors. The course design has involved extensive consultation with industry regarding curriculum content and structure, and emphasises real-world skills and employability.

The Minimum entry requirements for apprentices on the programme are as follows:

● Qualification at Level 7/Level 8/Level 9 (in a related area) or at Level 6 (in a related area) with significant industry experience recognised through a thorough RPL process as per TU Dublin guidelines.

A portfolio/Showreel which demonstrates: 

● Evidence of work using relevant software (commercial or as a hobbyist).

● Awareness of elements of Computer Graphics Technology.

● A solid grounding in mathematics or basic coding/scripting knowledge. 

Employers may have requirements in excess of the minimum requirements set out in an Apprenticeship Programme. 

If you are interested in applying for this programme, we invite you to express an interest in the programme and be registered on our ‘expression of interest’ database, which will be shared with participating employers. To do this please click on the following link, select “1” in the drop down menu and click “Register Now” to enter your details and links to your online CV and portfolio: https://animationskillnet.ie/events/cgi-technical-artist-apprenticeship-expression-of-interest/

The call is open to those already in a company as well as those seeking a company for the Apprenticeship programme.
Deadline for expressions of interest:  30th August 2019

For further information, please contact paul.timpson@screenskillsireland.ie

Animation Skillnet Partnering with JDIFF and Digital Biscuit on Two Events

Animation Skillnet is partnering on two upcoming talks that may be of interest to some of you.

On Friday 24th January Animation Skillnet is partnering with Digital Biscuit on this interesting talk on Technological Innovation in the Media & Entertainment Industry by Joe Marks who was the former Head of Research at Disney – http://digitalbiscuit.ie/technological-innovation-in-the-media-entertainment-industry

And on Saturday 22nd February Animation Skillnet is partnering with the Jameson Dublin Film Festival on this talk on SCRIPTWRITING FOR ANIMATION by Richelle Wilder who was the former Head of Film/Story development at Aardman – http://www.jdiff.com/index.php/festival-2014/movie/scriptwriting_for_animation_with_richelle_wilder

Irish VFX and Animation Summit

Screen Training Ireland, Enterprise Ireland and the Animation Skillnet are supporting the inaugural Irish VFX and Animation Summit, taking place in the Science Gallery on Saturday 30th November.  This will be open to students, graduates and professionals working across VFX, animation and games, and will include workshops, masterclasses and talks covering packages and topics such as Nuke, Houdini, Arnold, Python, pipelines and production, and wider industry issues.  The Summit will launch on Friday evening, 29th November, with a screening and opening address by William Sargent, founder of Framestore.

 

In addition, the local animation and VFX community will be part of the Summit, showcasing their recent work and talking to attendees in an informal setting about their studios, key technical and creative issues, careers for graduates, etc.  The summit is targeted both at those working in the industry as well as those seeking a career in the industry, and it hopes to draw attendees from the industry as well as students and graduates from animation, computer science, and games/entertainment technology backgrounds – anyone who has skills relevant to the VFX, Animation and Games sectors.

 

Tickets go on sale on Saturday 19th October.  Student tickets are €60 (or €50 for early bird tickets prior to 31st October), and professional tickets are €100 (Early bird: €80).  For more information on the summit go to www.vfxsummit.com.  More exciting speakers will be announced in the coming days.

 

For all queries, contact info@vfxsummit.com.

Change to Writing Features for Animation Professionals Course – Now a One Day Intensive Course

Change to Writing Features for Animation Professionals Course – Now a One Day Intensive Course

 

There was a lot of interest in our Writing Features for Animation Professionals course however a lot of interested people couldn’t get time off work to do the course so we’ve decided to change the course into a one day intensive course on Writing and Developing Animated Features as follows:

 

Saturday 19th October from 9am-6pm

Venue: Conference Room, Guinness Enterprise Centre, Taylor’s Lane, Dublin 8. http://gec.ie/directions-and-map

 

9-4pm – Masterclass to be delivered by Maria O’Loughlin covering:

Character and Characterisation

How Character Shapes Story

Dramatic Tension

Dramatic Building Blocks 1 – Scenes

Dramatic Building Blocks 2 – Sequences

The “Sequence Approach” to Developing Screen Stories

 

4-6pm – Panel discussion (chaired by Maria O’Loughlin) with panelists Norton Virgien, Tomm Moore and Will Collins. The panel discussion will cover the practical and creative challenges of the feature development process.

 

Cost – Non Members: 40 Euro, Members: 30 Euro.

 

Payment can be made by cheque or postal order on the day made payable to Animation Skillnet C/O Dublin Business Innovation Centre.

 

Application Procedure: Please apply by sending an email by Friday 11th October to: animationskillnet@gmail.com

 

Note – The course is open to anyone, regardless of experience. Places are limited for this course (so first come first served).

 

Seminar: Convergence Animation, Games and VFX

Dublin BIC Entrepreneurship Series

Convergence Animation, Games and VFX

Theatrical ‐ TV ‐ Second Screen ‐ Mobile

Are the skillsets required for the Animation, Games and VFX industries converging and are you better specialising or generalising 26th September 2013

Opening by Gareth Lee (Network Manager ‐ Animation Skillnet)

15.00 Animation  & Games Cathal Gaffney 
How Brownbag are exploring other routes to customers

15.25 Animation  to Games & The Bridge Richard Glynn
Transition from Animation  to Games company and “the Bridge”

15.45 Games engines in the mobile space Pete McNally
Havok’s new mobile engine “Anarchy”

16.10 How Animation is used in the VFX industry Tim Chauncey
How Windmill Lane have adapted ‐ Specialist or Generalist?

16.30 Skillnets ‐ Enterprise‐led Learning Networks Alan Nuzum
(CEO Skillnets)

16.35 The future convergence of animation, games and vfx Greg Maguire
Chair of Animation at the University of Ulster, CEO with Inlifesize Ltd and former R&D Supervisor at Lucasfilm Animation

17.00 Networking and drinks

The event will also mark the launch of the recently established Animation Skillnet http://animationskillnet.ie/

To book your place, e‐mail events@dublinbic.ie or phone 01‐6713111

VENUE: Guinness Enterprise Centre, Taylor’s Lane, Dublin 8.

Networking Opportunity 17:00‐18:00; Talk with Q&A 15.00‐17.00.

Directions: http://gec.ie/directions‐and‐map

Printable PDF: Seminar – Convergence in Animation Games & VFX Industries 26 Sept

 

08.08.2013 | Animation Skillnet Established

The Animation Skillnet is an industry led training network for the animation, games and post production sectors in Ireland. The network was established in July 2013 to address the current and future vital skills needs of these industries by running high-end training courses delivered by industry specialists and organising professional networking events and conferences. The Animation Skillnet operates in partnership with Dublin Business Innovation Centre.

For a list of member companies involved in the Animation Skillnet see our Companies page.

For past, current and future training courses and events offered by the Animation Skillnet see our Courses page.