04.04.17 | Creature Texturing in Mari (5 Tuesday Evenings)

Course Content:

This course will cover:

  • How to do a good UV layout.
  • An introduction to colour theory.
  • Mari’s UI and how to set up a project.
  • The different types of maps needed to make realistic skin.
  • How to paint realistic creature skin textures.
  • Testing the textures with a basic light setup, in Maya.

Participant Profile:

This course is aimed at Junior 3D artists who may have very basic texturing abilities or none at all. Basic PhotoShop and Maya skills would be helpful.

Tutor Info:

Fiona Russell has been working in the industry since 2009 starting as a 3D generalist in commercials at MPC london, where she worked on projects such as the UEFA intro. She then went on to work at Minimo VFX in Barcelona, which is a studio that just provides Assets. While there she worked as a Texture and Look Dev supervisor, working on projects such as Monsters Dark Continent and The Machine. She currently works in Dublin at Screen Scene VFX.

Date & Times:

5 Tuesday Evenings from 6.30pm-9.30pm, 4th April, 11th April, 18th April, 25th April and 2nd May.


Room 11, Guinness Enterprise Centre, Taylors Lane, Dublin 8 (Directions and Map: http://gec.ie/get-in-touch/).


Members: 100 Euro, Non Members: 125 Euro

Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet.

Application Procedure:

Please apply by sending an email to: animationskillnet@gmail.com

Deadline for Applications:

Wednesday, 29th March.

Course Information


Course Instructor

GarethLee GarethLee Author
This course does not have any sections.