This course will cover:
- How to do a good UV layout.
- An introduction to colour theory.
- Mari’s UI and how to set up a project.
- The different types of maps needed to make realistic skin.
- How to paint realistic creature skin textures.
- Testing the textures with a basic light setup, in Maya.
This course is aimed at Junior 3D artists who may have very basic texturing abilities or none at all. Basic PhotoShop and Maya skills would be helpful.
Fiona Russell has been working in the industry since 2009 starting as a 3D generalist in commercials at MPC london, where she worked on projects such as the UEFA intro. She then went on to work at Minimo VFX in Barcelona, which is a studio that just provides Assets. While there she worked as a Texture and Look Dev supervisor, working on projects such as Monsters Dark Continent and The Machine. She currently works in Dublin at Screen Scene VFX.
Date & Times:
5 Tuesday Evenings from 6.30pm-9.30pm, 4th April, 11th April, 18th April, 25th April and 2nd May.
Room 11, Guinness Enterprise Centre, Taylors Lane, Dublin 8 (Directions and Map: http://gec.ie/get-in-touch/).
Members: 100 Euro, Non Members: 125 Euro
Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet.
Please apply by sending an email to: firstname.lastname@example.org
Deadline for Applications:
Wednesday, 29th March.