Participants will learn about and experience the process of creating 2D animations for games. Best practices will be demonstrated from concept phase right through to final production of game ready 2D animations including:
● Interpreting Game Design Briefs
● Program restrictions on animation
● Project management constraints
● Getting Creative within the Limitations
● Designing Characters cleverly
● Loops, actions and interactions
Participants should be animators or artists who are interested in pursuing a career creating games and apps professionally.
Tutor 1 – Marc Diamond
Marc is a designer with expertise in Art/Creative Direction, original concepts, UI, Character design, Illustration, writing and Flash animation. With over 15 years’ experience in production of games, e-learning products & edutainment, his clients include the BBC, Houghton Mifflin Harcourt, Playfirst, Making Fun, Folens, and ThoughtBox. His games are used in Schools across the world. Marc is currently the Art Director in Sugra Games.
Tutor 2 – Andrew Deegan
Andrew is a game designer, producer and entrepreneur. During his career, he has worked on projects for companies such as Lego, Ubisoft, Disney, Sony Playstation, Hasbro, Thrustmaster, Jolt Online Games and Megazebra Social Games. Andrew is currently the game designer and producer of venture capital backed company, Sugra Games, working on a very exciting tablet puzzle game, to be released early 2014.
Date & Times:
Saturday 12th April 9.30am – 1.30pm.
Guinness Enterprise Centre, Taylor’s Lane, Dublin 8. http://gec.ie/directions-and-map
Non Members: 50 Euro, Members: 40 Euro. Companies and freelancers can become members of Animation Skillnet by sending a request to firstname.lastname@example.org.
Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet C/O Dublin Business Innovation Centre.
Please apply by sending an email to: email@example.com
Deadline for Applications:
Thursday 10th April