23.11.13 | Production Management for Games and Animation

This Course Will Cover:

Production Management for Animated TV series and an introduction to Mobile Games Project Management.

The course aims to address the growing skillset and needs of a project manager in the increasingly convergent environment of Animation and Games. It will explore the significant differences between managing a mobile game and an animated TV production, but will also look at the cross-over of skills that can be applied to both mediums. Topics covered include:

  • Managing a large TV production – An overview.
  • Managing a Mobile Game – An overview.
  • Differences and Similarities.
  • Organizational Structure of a Production – Mobile Games and Animation.
  • Scheduling.
  • Budgeting.
  • The Production Pipeline – how to manage and implement.
  • Visualizing the Pipeline.
    • 2D.
    • 3D.
    • Script.
    • VO.
    • Storyboard / Animatic.
    • Pre-Viz / Blocking.
    • Production.
    • Animation.
    • Compositing.
    • Post Production.
    • QA.
    • Delivery.
  • Communication.
  • Organizational Behaviour and Managing Creative People.
  • Introduction to Project Management for Mobile Games.
  • Scrum/Agile Project Management Practices.


Participant Profile:

This workshop is aimed at individuals who are interested in pursuing a career in production management for animation or for production managers looking to learn more about the management practices of game development and mobile apps.


Course Provider:

Animation Skillnet


Tutor Info:

Richard Glynn first came on the scene with the release of his first produced short “No Strings Attached (Dave Chapman, 2005),” funded by The Irish Film Board under their Short Shorts scheme. He immediately went on to work as a producer at Andec Communications, where he helped develop a number of television series and produced his next short film “The Parish Letter (Cat Little, 2006).” Both shorts were met with critical success at a range of international film festivals and it was on the back of this success that he was snapped up by Boulder Media in 2007 to work as the production manager for JAM Media’s 26X11’ “Funky Fables (2007).” On the successful completion of this series Richard began work with Kavaleer Productions where he ran the pipeline both in-house and overseas as a lead production manager on the critically acclaimed 26X11’ episode series “Garth & Bev.” It was the valuable experience that he obtained from these two series that allowed him gain recognition in the Irish animation industry as a highly sought after production manager and consultant producer and he affirmed this recognition by gaining a 1st class honours Masters in Management degree from Smurfitt Business School in 2010. Following his completion of this degree, Richard went on to produce a number of live action commercials before returning to the animation industry to work as Line Producer at JAM Media overseeing operations on the hugely successful 52X11’ Episode series ‘Tilly and Friends.’ In 2011 Richard spotted an opportunity emerging through the convergence of the internet and TV and driven by the growth in mobile and tablet devices. This led him to start-up a new cross-media production company in 2012; Studio POWWOW. POWWOW is a new breed of production company with a focus on Game Development, Animation Production and Transmedia and is currently in development and production of a number of new multi-platform entertainment brands. Its first major mobile game ‘The World of ShipAntics’ will be launched on iOS and Android in February 2014, with a web-series and TV series to follow. Consequently; Richard speaks frequently at conferences all around Europe on the future developments and convergence of Media Production industries including Games and Animation and also in new digital strategies and alternative routes to market.


Date & Times:

Saturday 23rd November from 9am-4pm.



Guinness Enterprise Centre, Taylor’s Lane, Dublin 8. http://gec.ie/directions-and-map



Non Members: 40 Euro, Members: 30 Euro.

Payment can be made by cheque or postal order payable to Animation Skillnet C/O Dublin Business Innovation Centre.


Application Procedure:

Please apply by sending an email to: animationskillnet@gmail.com


Deadline for Applications:

Wednesday, 20th November.

Course Information


Course Instructor

GarethLee GarethLee Author
This course does not have any sections.