24.09.14 | 3D Character Creation for Game Development (from Modelling To Rigging To Gameplay) Using Maya and Unity 3D (10 Wednesday Evenings)

This Course Will Cover:

  • Creation of a basic four legged, robot character from character concept creation to game software integration.
  • Hard surface, low poly modeling principles.
  • UV unwrapping procedures.
  • Creation of texture maps for game development software.
  • Fundamental character rig setup.
  • Basic looped walk and idle animation.
  • Integration of character into Unity 3D and game testing.

Participant Profile:

This course is aimed at the avid novice that wants to expand their knowledge in the process of 3D game development. This course will educate participants through the hands-on development of a simple 3D character that the participant will design, model, rig and animate and will then be integrated into Unity. A simple game will then be built where the participant can control this character. We will be using Autodesk Maya and Unity 3D.

Fundamental knowledge of any 3D software package and a basic understanding of the workflow of 3D production is essential for the participant. Participants are also required to have a gmail account, as course content will be shared via Google Drive, and a laptop/computer with a student or trial version of Maya and Unity 3D to work on tasks at home.

Tutor Info:

Darragh Duffy worked as a lead rigger in the twice Oscar nominated studio Brown Bag Films, on high profile TV shows such as Disney’s Doc McStuffins and CBeebie’s The Octonauts. At present he works as a freelance 3D consultant to numerous animation and game studios and has successfully completed a number of game and mobile app projects. You can follow Darragh on twitter @darduffy and see his portfolio on http://www.darraghduffy.com.

Date & Times:

Wednesdays 6.30pm-9.30pm, Dates: 24th September, 1st October, 8th October, 15th October, 22nd October, 5th November, 12th November, 19th November, 26th November and 3rd December.

Venue:

Guinness Enterprise Centre, Taylors Lane, Dublin 8 (http://gec.ie/directions-and-map).

Cost:

Non Members: 150 Euro, Members: 120 Euro.

Payment can be made by credit card online (a link will be sent to you) or by cheque/postal order payable to Animation Skillnet C/O Dublin Business Innovation Centre.

Application Procedure:

Please apply by sending an email to: animationskillnet@gmail.com

Deadline for Applications:

Wednesday, 17th September.

Course Information

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Course Instructor

GarethLee GarethLee Author
This course does not have any sections.