Seminar: Convergence Animation, Games and VFX

Dublin BIC Entrepreneurship Series

Convergence Animation, Games and VFX

Theatrical ‐ TV ‐ Second Screen ‐ Mobile

Are the skillsets required for the Animation, Games and VFX industries converging and are you better specialising or generalising 26th September 2013

Opening by Gareth Lee (Network Manager ‐ Animation Skillnet)

15.00 Animation  & Games Cathal Gaffney 
How Brownbag are exploring other routes to customers

15.25 Animation  to Games & The Bridge Richard Glynn
Transition from Animation  to Games company and “the Bridge”

15.45 Games engines in the mobile space Pete McNally
Havok’s new mobile engine “Anarchy”

16.10 How Animation is used in the VFX industry Tim Chauncey
How Windmill Lane have adapted ‐ Specialist or Generalist?

16.30 Skillnets ‐ Enterprise‐led Learning Networks Alan Nuzum
(CEO Skillnets)

16.35 The future convergence of animation, games and vfx Greg Maguire
Chair of Animation at the University of Ulster, CEO with Inlifesize Ltd and former R&D Supervisor at Lucasfilm Animation

17.00 Networking and drinks

The event will also mark the launch of the recently established Animation Skillnet http://animationskillnet.ie/

To book your place, e‐mail events@dublinbic.ie or phone 01‐6713111

VENUE: Guinness Enterprise Centre, Taylor’s Lane, Dublin 8.

Networking Opportunity 17:00‐18:00; Talk with Q&A 15.00‐17.00.

Directions: http://gec.ie/directions‐and‐map

Printable PDF: Seminar – Convergence in Animation Games & VFX Industries 26 Sept

 

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